Diese Mod fgt verschiedenste neue Roben zu verschiedenen Hndler in verschiedenen Stdten hinzu,
es gibt zu fast jeder Robe eine Kapuze und eine zweite verzauberte Version.

WEBSITE: www.scharesoft.de

Autor: Bloodtwista



EV Readme:

===========================
Extra Robe Pack v3a
by tegeal
===========================
**Dont forget to disable/delete old Extra Robe Pack .esp's that are "Extra Robes v2" and lower**
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= v3a =
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Alterd a few more texures that stood out to me after a while as lacking certain polish and details compared to the rest.
My main aim with this pack was to create realistic new content for the oblivion game that is not some kind of novelty
but fits in alongside the current content, as if it were in the game from the start. The changes affect the robes in my pack that
didnt quite meet this, so have been further worked on to a stage where i am now happy (for now lol). 
The changed robes are : wood elven robe,necromancers robe, royal blue robe and the damaged robe.
These changes mostly conistsed of tidying up small details like stiching and working on the deisgns a bit more to add more detail and polish.
(sory but the cheesy necromancer skull had to go :p)

fixed last few remaining speilling errors. renamed the rare wood elf robe to a name that fits better on the menue.

=v3=

-Redesigned how robes are integrated. Instead of Rindir having a huge list, robes will now be sold at certain shops spread thorughout
Cyrodil. These shops include Rindirs Staffs in the market district and many of the 'Trade/General Goods' stores in each town. 
I will leave it to you to discover what robes are sold where. Each shop that sells the new robes will also have a chance to sell
random expensive enchanted versions. This solves the problem where Rindir would chose 0-4 rare robes and then that was all the players would get
for their entier game. This way with all merchants selling you will see a wider variety on sale in Cyrodil.

-Added 2 new robes and 2 new hoods. Total now stands at 15 robes 10 hoods

-Minor redesigns on the old robes from the pack, this is simply changes involving added texture with creases and minor design changes
(for example of the chest of the elven robe is now more detailed and shines). i felt the old robes were lacking certain things
which bugged me like creases so iv gone back and made some changes too a few of them.

quick list of changes
 Druid novice robe (added creases and darkened slightly)
 Elven robe (changed chest design and added creases)
 Ancient robe (added creases, alterd tone slightly)
 Druid 'monk' robe (added creases, alterd tone slightly)

-Fixed the spelling errors from last version (which only one person seemed to notice lol)

-thankfully now the update does not affect any of your savegames as i planned, you simply get the new robes and shop lists.

=v2c=
-Added 3 new 'Dark' Robes and 1 new hood.

=v2b=

-fixed error on autum robe normal map

=v2a=

-Changed the .ESP name now to "Tegeals Extra Robes" and the version will be in the mod descitption, 
 I apologies if this removes any expensive robes from your savegame however due to the way i have decided is best to carry on the mod 
 by adding more and more robes over time,it is something i must change so that all the new robe versions from now on can be installed
 and will not affect your game. 
 In future versions you will retain all your robes and hoods and simply have the extra added content added alongside those.
 This also keeps the mod into just one single .esp to save confusion downloading multiple versions and packs.
 Again i apologise if this change affects your game using previous versions.

-Changed the robes game implementation, now the Non-enchanted and enchanted version of the robes are in the SAME esp "Tegeals Extra Robes.esp"

-Rindir will sell all of the robes with no enchantments, and have an occasional chance to sell a random selection
 of uniqe named versions of the robes with enchantments. 

-Robes will now respawn

-Plain robes are very cheap now to allow new game characters access to them (most expensive one is around 50g)
 however the randomly sold unique versions are still very highly priced.

=v2=
Adds  4 new robes and 3 new hoods (totaling 10 new robes 7 new hoods). 

=v1.d=
Fixed nomral map error on worn druid robe and fixed worn druid hood having wrong texture directory.

=v1.c=
Fixed Hoods not showing up for females and the Female elven robe having a wrong texture directory.
Also lowered prices alot more on the unenchanted version to make the robe more accesible for people wishing to enchant them
at lower levels.

=v1.b=
Fixed the normalmap on the elven robe back (Might have ntoiced before the pattern didnt match the texture on the back)

=v1.a= 
Added a version where robes have no enchantments and are sold for less, for players wishing to enchant their own.

-*REQUIRES THE BTMOD* for the new robe and hood icons to show. this can be downloaded at http://www.tessource.net/files/file.php?id=1825

-This pack adds 6 new expensive robes and hoods into oblivion. 
-These robes are powerful and expensive and can only be purchasedat rindirs staffs in the market district for the meantime. 
-Plans to include compatible .esps for popular loot mods are for the next version.

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  HOW TO INSTALL
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**To install place this "Extra Robes v2a.rar" into your oblivion directory and right click > Extract here.**
**To activate the mod go into datafiles on the startup menu and check this mod, dont forget to deactivate the older versions**

Thanx to the guy who made nifscope,Tr and TES4BSA

If you wish to use any of these robes in a mod please email me for permission at Jimbobskater@yahoo.co.uk
i dont mind as long as you let me know and give me credit.